![]() Once you are done, you can either move up to the next floor or design the floor however you so please, buying things from a catalog. ![]() To connect different rooms, you will need to construct a corridor in a wall. Once the room is completed, you will be able to select from a catalog of wallpapers and floorings. You can alter the room's theme to be a greenhouse, kitchen, etc: ![]() This can be done by constructing interior walls, and making them connect to form a valid room. Now, you can build up your interior, which is currently nonexistent.įirst off, you will need to build rooms from scratch. You've built your exterior! But that is only one half of the house done. You can build anywhere on your plot, and requirements must be met to consider it a valid place to live in. Now that is a mansion! The house can also be as large or small as you want. You also have the ability to build up to five stories tall. If you have the resources, it will cost less to build. Here, you will have the ability to place down structures in a grid, each structure costing different prices and/or materials. The first step of building a house is a little complicated at a glance, but you will need to construct an exterior.īuilding the exterior will take you to a screen which displays your farm. Here, you can begin to build your house as you so please. Once demolished, a small camp will be set up for you on your plot, similar to Linus's. ![]() This could be done for a hefty fee of 50-100 thousand gold at Robins. Well, good for you to ask, for I will be explaining below.įirst off, you'll need to deconstruct your entire house, essentially removing it from the game. "But I already have a house! How do I get access?" You may ask me. There are a few mechanics that could be implemented, these will be explained below. It will also only have the first act of its story to begin with, but again, the plan is to keep adding to the game as it goes through its early access gestation.I, personally, would like the ability to design your own house from scratch, being able to construct rooms yourself. The devs say Lightyear Frontier will likely spend around a year and a half in early access, according to the Steam page, and that they'll be adding new environments, plants, resources, animals, hazards, upgrade tiers and mech modules over time. Taking care of the environment is clearly a big theme for the developers here, and honestly, it's very welcome and refreshing after the dirge of stripping Palworld for everything it's got. You still have your pickaxe to mine rock and chainsaw to cut down trees, of course - that farm isn't going to build itself, after all - but rather than have resources simply respawning, you'll also need to plant new trees to replace the ones you cut down. Then there's that aforementioned hose, too, which is like a giant Supersoaker to scrub the world clean again. You can use a machinegun to 'plant' seeds, and a vacuum to harvest crops from your vegetable patches. It's the way Frame Break and Amplifier Studios have repurposed traditional mech weapons for farming that really tickles me the most, though. And there isn't a poor cute monster creature in sight to exploit in the process, either. Unlike Palworld, this is an alien world that simply begs to be explored, if not to clean it and encourage its local wildlife to return, then to simply see the sights and gather the resources you'll need to create your new home. I had a lovely time getting to grips with Lightyear Frontier's laidback mech-based farming and crafting loops when I played a small chunk of it back at Gamescom last year, and I was also very taken with its strangely PowerWash Sim-like hosing tools, too, which you'll need to banish a horrible-looking ooze that's plaguing the land. The demo is technically part of Steam Next Fest next week, but it's live now for all to enjoy (just like every other Steam Next Fest demo, it seems). Lightyear Frontier will be launching into early access on both Steam and Game Pass on March 19th, and you can go and play a demo of it right now, too. You know what game I've been secretly hankering for after playing so much Palworld recently? It's Lightyear Frontier, the upcoming farming/crafting mech adventure game from Frame Break and Amplifier Studios, and happily, we now know when it's finally coming out.
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